All Ground to Overhead

Ground to Overhead · 4.08 · 8 of 9

Clean & Jerk

Athlete moves object in two motions from ground to overhead.

Demonstration
IMG_7574.JPGOVERHEAD-SQUAT_side_lockout_047.jpgCLEAN_side_setup_045.jpgFRONT-SQUAT_three-quarter_setup_075.jpg
Rep Start
  • Object-on-ground.
  • Hand(s) on object.
Rep End
  • Overhead lock-out.
Rep Requirement
  • Object is moved in one fluid motion from ground to shoulders and in a second motion from shoulders to a overhead position.
Cycle & Post Rep
  • The object can be returned to rep start in any controlled manner.
Variations
  • V.10 - Elevated
  • V.14 - Split
Team Synchro
  • Rep end
Load, range and execution options

Variations that can Apply

Referenced by this standard

Associated Definitions

POSITION

OBJECT ON GROUND

BARBELL

  • Both bumpers in contact with the ground at the same time.

DUMBBELL

  • Both sides/heads on a single dumbbell in contact with the ground at the same time.
  • When using two dumbbells, at least on side/head of each dumbbell need to make contact with the ground.

KETTLEBELL

  • Any part of the bottom circle of a kettlebell in contact with the ground.

BALL

  • Any part of the ball in contact with the ground.

ODD OBJECT

  • Any part of the object in contact with the ground.

WORM

  • Full worm in contact with the ground, or if held by hands, the hands are in contact with the ground.
POSITION

OVERHEAD LOCKOUT

  • Standing tall position is achieved
  • Object is overhead, arm(s) vertical.
  • Full extension of elbows.
  • For 1-arm versions, the supporting arm is vertical.
OVERHEAD-SQUAT_side_lockout_047.jpg
BODY PART

SHOULDERS

Area on torso including the actual shoulders and down to and including clavicle.

BODY PART

OVERHEAD

  • Area above the top of the head of the athlete. Can be slightly above, or way above
  • In front, directly over, or behind the center of head.
OVERHEAD-SQUAT_side_lockout_047.jpgSTRICT-PRESS_side_lockout_049.jpg

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